AI Insights · Timothy · October 2021
Top 5 Idler Games Performance in South Africa Q3 2021
Explore the performance of the top 5 idler games on a unified platform in South Africa during Q3 2021. Discover trends in downloads, revenue, and active users for these popular apps.
In Q3 2021, the top 5 idler games in South Africa showed varying trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of these popular applications, with data sourced from Sensor Tower.
Craftheim - 3D Idle Lumberjack from AI Games FZ experienced significant growth in downloads and active users. Weekly downloads surged from around 3K in late July to a peak of 10.4K in early September, before settling at approximately 3K by the end of September. Weekly active users mirrored this trend, peaking at 18.6K in mid-September. Revenue saw a notable increase in late August, stabilizing at around $19 per week towards the end of the quarter.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED, released in early September, quickly gained traction. Downloads peaked at nearly 13K in mid-September, while active users reached a high of approximately 17.4K in the same period. Revenue showed a sharp increase, peaking at $112 in the week of September 20.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd maintained a steady performance throughout the quarter. Weekly downloads fluctuated, peaking at over 4K in mid-September. Active users also showed a steady increase, reaching around 6.4K by the end of September. Revenue peaked at $532 in the second week of August but showed a gradual decline, ending the quarter at $235.
Tower Craft 3D - Idle Building by AI Games FZ showed a consistent performance in terms of downloads and active users. Downloads remained relatively stable, ranging between 1K and 3K throughout the quarter. Active users saw a gradual decline from 5K in early July to around 2K by the end of September. Revenue remained modest, peaking at $41 in early August.
Baby & Mom Idle Life Simulator from Gismart showed stable trends in downloads and active users. Weekly downloads hovered around 1.7K to 1.9K, while active users remained consistent, peaking at 3.1K in mid-September. Revenue was minimal throughout the quarter, with occasional peaks reaching up to $5.
For more detailed insights and data, visit Sensor Tower.